#ifndef MAPFIELD_H
#define MAPFIELD_H



enum MapFieldType {WALL, DOOR_OPEN, DOOR_CLOSED, EMPTY};


class MapField
{

public:
    MapField();
    bool isWall();
    void setWall(bool isWall);
    bool isPoison();
    void setPoison(bool isPoison);
    MapFieldType type;

private:
    bool _poisoned;
    bool _wall;


};

#endif // MAPFIELD_H
